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Game Jam

Two Little Too Fast

During a Game Jam, as part of the Abertay Game Development Society, in a team of 5, we created this game within a week. We used Unity, specifically C# to program the game, I worked primarily on movement and the camera's tracking of the players, this being my second time working with Unity, previously having worked with Unity in the past for one other Game-Jam-like project.
As for half of the team, we had never worked together before, and I thought that we were able to get along together all quite cordially and co-operate pretty well in dividing up our tasks.
It was a fun task, and I enjoyed working with these people, even if it was for a short period of time.

See the Game on Itch.io
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